And we mod...how...

Discuss anything related to the Canine Combat series of games.

Re: And we mod...how...

Postby boo23 » Sun Jan 10, 2010 6:24 pm

emondo wrote:
fenwhar wrote:I'm new here and maybe I missed it but, will there be a way to select which mods you want to load? Some kind of nice gui interface would be nice, either in-game or out.

I just hate digging through files to install mods. :D


Yes yes, It has already been said that there will be a launcher that will allow you to choose which mods to load.


hehe. Quake 3 had a system like this where you could select mods from within the game. I wonder what will be moddable about Canine Combat. I mean, will we only be able to edit old scripts and make new maps, or will we able to mod, say, the player? -- Maybe add a new type of plane or even better yet...a TANK!
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Re: And we mod...how...

Postby stooser » Sun Jan 24, 2010 1:16 pm

lol a tank... I doubt the game will be that moddable. Besides, there could still be a chance that the game comes with a tank anyway.
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