Why should I pay for an indie game?

Discuss anything related to the Canine Combat series of games.

Why should I pay for an indie game?

Postby dexter » Fri Aug 21, 2009 9:34 am

So why should I pay for an indie game when there are plenty for free?
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Re: Why should I pay for an indie game?

Postby walter mitty » Fri Aug 21, 2009 9:36 am

dexter wrote:Why should I pay for an indie game?


My powers of intuition tell me that this is going to spawn a flame war.
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Re: Why should I pay for an indie game?

Postby somedude » Fri Aug 21, 2009 9:41 am

dexter wrote:So why should I pay for an indie game when there are plenty for free?


Because you get so much more when you pay. Think about it, I don't know of any free 3D games that have multiplayer support, a strong community, a developer who listens, a good singleplayer experience, controller and joystick support, and much more.

Most of the free indie games out there suck (no offense Gribble). I enjoy JemQuest as much as the next guy, but you get so much more when you pay.

Plus you get the satisfaction of know your helping out an indie game company try and survive in the game world.
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Re: Why should I pay for an indie game?

Postby stooser » Fri Aug 21, 2009 9:42 am

Why WOULDN'T you pay. I know if I were working hard on a project like canine combat, I would want to get something in return.
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Re: Why should I pay for an indie game?

Postby billionboy » Fri Aug 21, 2009 11:45 am

I'm going to pay.
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Re: Why should I pay for an indie game?

Postby bob_the_unicorn » Sat Aug 22, 2009 10:21 am

billionboy wrote:I'm going to pay.


Me too. :D
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Re: Why should I pay for an indie game?

Postby dexter » Sat Aug 22, 2009 2:08 pm

Whoa, I didn't mean to start a flame war here, I'll pay for it too (if it's good).
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