JemQuest Multiplayer

Discuss anything related to Gribble Game and products.

Re: JemQuest Multiplayer

Postby jamesd » Sat Oct 03, 2009 7:27 am

dagnagit wrote:I still don't get how multiplayer would work? I mean, I assume one person would use the arrowkeys and the other the a Z and X keys?

The game is fun, don't get me wrong, but I just can't see a full blown server-client or even LAN for it.


Well, yeah. The server things sound like it would be over the top.
jamesd
 
Posts: 2
Joined: Sat Oct 03, 2009 7:26 am

Re: JemQuest Multiplayer

Postby monkey21 » Fri Oct 16, 2009 9:35 am

jamesd wrote:
dagnagit wrote:I still don't get how multiplayer would work? I mean, I assume one person would use the arrowkeys and the other the a Z and X keys?

The game is fun, don't get me wrong, but I just can't see a full blown server-client or even LAN for it.


Well, yeah. The server things sound like it would be over the top.


Yeah, sounds good to me! Only problem now is convincing Gribble Games to redo it with multiplayer... Easier said then done. :roll:
monkey21
 
Posts: 5
Joined: Tue Sep 08, 2009 8:19 am

Re: JemQuest Multiplayer

Postby stooser » Wed Nov 11, 2009 8:13 pm

Somehow, I doubt this will ever happen.
stooser
 
Posts: 53
Joined: Thu Aug 20, 2009 10:05 am

Re: JemQuest Multiplayer

Postby wilber21 » Fri Nov 13, 2009 6:57 pm

stooser wrote:Somehow, I doubt this will ever happen.


You can't give up hope!
wilber21
 
Posts: 5
Joined: Fri Nov 06, 2009 2:08 pm

Re: JemQuest Multiplayer

Postby ren » Sun Nov 22, 2009 9:51 am

stooser wrote:Somehow, I doubt this will ever happen.


Shame on stooser for being pessimistic. It could still happen.
ren
 
Posts: 20
Joined: Sun Aug 23, 2009 12:48 pm

Re: JemQuest Multiplayer

Postby toby » Wed Nov 25, 2009 3:19 pm

ren wrote:
stooser wrote:Somehow, I doubt this will ever happen.


Shame on stooser for being pessimistic. It could still happen.


Can't give up hope :P
toby
 
Posts: 9
Joined: Sat Aug 22, 2009 8:53 am

Re: JemQuest Multiplayer

Postby ren » Sun Dec 06, 2009 1:00 pm

toby wrote:Can't give up hope :P


That's right, as long as there's still a chance... I mean I wouldn't ask for networked multiplayer, more like, one player uses the arrowkeys and the other uses, say, Z and X keys.
ren
 
Posts: 20
Joined: Sun Aug 23, 2009 12:48 pm

Re: JemQuest Multiplayer

Postby madhatter » Thu Jul 01, 2010 9:32 pm

Man, I just beat my high score today. Would it be possible for us to link our scores with our profile online? That way I can make everyone else feel bad about doing worse than me! :twisted:
madhatter
 
Posts: 11
Joined: Tue Sep 01, 2009 7:43 am

Re: JemQuest Multiplayer

Postby stooser » Sat Jul 31, 2010 10:19 pm

madhatter wrote:Man, I just beat my high score today. Would it be possible for us to link our scores with our profile online? That way I can make everyone else feel bad about doing worse than me! :twisted:


Would be nice, but I doubt it will happen.

I think it would be more likely that they might add some new gems and/or other power-ups. Me thinks that it would be cool if we could just save multiple high scores like in SpaceSmashout.
stooser
 
Posts: 53
Joined: Thu Aug 20, 2009 10:05 am

Re: JemQuest Multiplayer

Postby monkey21 » Thu Oct 28, 2010 6:53 pm

stooser wrote:Me thinks that it would be cool if we could just save multiple high scores like in SpaceSmashout.


Me thinks networked multilayer with global leader boards connected to gribble games website.
monkey21
 
Posts: 5
Joined: Tue Sep 08, 2009 8:19 am

PreviousNext

Return to Gribble Games and Products

Who is online

Users browsing this forum: No registered users and 1 guest

cron